local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005089
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 89001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 632.61
L3_1.y = 246.891
L3_1.z = 610.261
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 21.268
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1008
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 89003
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 637.252
L4_1.y = 247.027
L4_1.z = 609.203
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 356.917
L4_1.y = 191.919
L4_1.z = 352.989
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 89007
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 653.302
L5_1.y = 248.99
L5_1.z = 598.203
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.052
L5_1.y = 7.268
L5_1.z = 340.675
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1002
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 89002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 635.331
L4_1.y = 246.942
L4_1.z = 610.115
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.275
L4_1.y = 269.046
L4_1.z = 8.557
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 89004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 630.11
L5_1.y = 246.838
L5_1.z = 611.035
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 14.39
L5_1.y = 354.611
L5_1.z = 346.495
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1001
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 89005
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 629.451
L6_1.y = 246.937
L6_1.z = 615.319
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 28.221
L6_1.y = 55.936
L6_1.z = 351.098
L5_1.rot = L6_1
L5_1.level = 36
L5_1.point_type = 1001
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 89006
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 636.338
L7_1.y = 247.194
L7_1.z = 622.418
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.point_type = 1002
L6_1.area_id = 200
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 89001
L5_1 = 89003
L6_1 = 89007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
